Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Wednesday, October 5, 2011

Former HP global gaming head Rahul Sood negotiations about acquisitions, brands and Palm

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Curious to find out the possible thinking behind HP’s recent actions, we began to look at the parallels in past behavior by tech giant HP. The most interesting example comes from VoodooPC, one of the first high-end gaming PCs for the mass market. Led by Rahul Sood, HP bought VoodooPC in 2006 and the last product to come out of that branch was launched in 2009.

In short, we wanted to know if HP really was where good ideas go to die.

Mr. Sood was kind enough to answer a few questions.

TC: We at TC have been talking about how great VoodooPC was. We all loved the hardware and I remember unpacking the boxes and hearing the drums. It was consumer done right. I also think there are a lot of parallels between Voodoo and Palm in this case. Do you agree?

Rahul Sood: I appreciate the kind words, and I know my friends at HP will also appreciate them as well. Let’s just say if you’re going to make a strategic acquisition, no matter how large, you need to have patience to blend cultures and allow the companies to mutually flourish.

It’s been less than a year since I left HP – and about 1 year since the Palm acquisition was announced. One year goes quickly in a large organization. It takes the average person 8 months to “on board” themselves into a new organization.

I think these acquisitions should be protected by people who can effectively blend cultures and who can curate a vision that people can rally around. …and did I mention patience? If you don’t have patience you risk blowing up the strategy.

Yes there are plenty of parallels between Palm and Voodoo that could be drawn. If future Rahul could go back to 2006 Rahul I would have some good advice for him — but believe it or not I still would have gone through with the deal, but I would have managed it differently.

TC: What could have HP done to save the TouchPad? Anything?

RS: I find it interesting that the TouchPad went from a total failure to selling out just by changing the price. It proves that there is a market, somewhere between $100-$300 for this product. It also brings up some fundamental business rules that go back to the days of Sun Tzu;

“When strong, avoid them. If of high morale, depress them. Seem humble to fill them with conceit. If at ease, exhaust them. If united, separate them. Attack their weaknesses. Emerge to their surprise.”

In the case of the Touchpad HP tried to go head to head with Apple, probably not the right approach, especially since they launched it when it wasn’t fully baked. Either way, you should not go head to head with Apple, there’s no need to.

They could disrupt the market at a lower price to gain significant adoption of webOS, and then work to build some back-end recurring revenue via applications, partnerships, search, shopping, etc.

They could eventually turn up the heat and scale the business by open sourcing webOS and building a solid app model that caters to their enterprise customers.

There’s plenty of ways the TouchPad could have become a success – but it takes time, patience and vision to figure it out.

TC: Where is HP headed? Do you have any idea? Will they go the IBM route?

RS: By “IBM route” I assume you’re comparing HP PSG to Lenovo (or what once was IBM’s PC business). I disagree with this widely quoted comparison.
HP PSG is a giant with an insanely large footprint. Their biggest strength is the number of “ports” they have in the market The world needs hardware to make money on software. There is no bigger hardware company than HP. If only they could better leverage their footprint in a meaningful way they’d be almost unstoppable.

So if they choose to go “the IBM route” HP risks missing the winning formula of IBM and they could end up forgetting about the consumer and focusing on the enterprise. In my opinion catering to the “enterprise” is such an old school way of thinking.

Companies should cater to people, and the enterprise will follow, because real people run the enterprise. RIM is having a tough time because the competitor that displaced them is catering to real people.. not Wall Street… not the enterprise.

I also find it telling that an officer of the company was quoted on CNBC yesterday saying, “HP’s board of directors will make the final decision in the best interest of our shareholders”. I believe if you build beautiful products that excite your customers then shareholders will ultimately benefit. I believe if you cater to shareholders then customers will suffer.

So if you ask me where HP is heading, I would tell you listen to what the leaders are saying and try to make sense of it. I think they have giant problems to solve, lots of complex internal issues, and when you’re under stress you sometimes overlook things.

TC: It’s amazingly frustrating to see good products give up the ghost. How did you feel about Voodoo? Do you miss the brand?

RS: I still have a Voodoo tatt on my leg. I have Voodoo branding throughout my home. Voodoo will always be a part of me, it was once a huge part of HP’s strategy and I can’t help but feel bad about it. Yeah I miss the brand, the people, the culture. …but I made the right decision to move on, I was too emotionally attached to it. I love Microsoft’s entertainment business, it’s such a fun place to work. It reminds me of Voodoo in many ways.

TC: What does a company need to be successful in branding and consumer sales?

RS: A company needs to know who they are and where they came from. They need leaders who dream about their products and experiences creating the vision with people who dream about rows and columns supporting them. They need to establish a clear vision and strategy that people understand and can rally around.

They should live, eat, breath, sleep the brand – and they naturally become evangelists for it. The successful brands establish a soul, the brand becomes a living breathing entity within the DNA of the organization.

They also need great people. The best of the best… Finding and retaining these people is difficult — especially when you are in the Valley. Never has there ever been a better time for cool start-ups to get their juice. The acceleration for growth on tech start-ups is so slick that we’re seeing companies go from 0 to hundreds of millions or billions in valuation in less than 5 years. It’s unbelievable.

So the talent pool for great “Tech DNA” is getting smaller and smaller – and the Valley is easily the most competitive area on earth for attracting and retaining great talent. Think about it, you’ve got Facebook, Google, Apple, Zynga, then you’ve got companies who haven’t upgraded their facility in decades. As a college grad you can go to Facebook or Google and work in a beautiful inspirational environment — it’s hard to compete.

As companies mature, people start to look elsewhere to expand their horizons. HR and Recruiting could be one of the most important strategic functions of any business in the tech space….and yet in some cases they are probably the area that get the least investment because they are setup with the wrong charter.

This is why I find Microsoft fascinating. Microsoft is the oldest, most established tech company, they have done a great job of keeping up with the times. You should check out our facility in Seattle… It’s pretty sick…

TC: Can you buy Palm and run it for all of us? You have that kind of cash, right?

RS: I think HP should open source webOS. I think the vision of breaking up HP is cloudy at best. I did ask HP many times to sell Voodoo back to me, even came up with a couple of proposals. If they open sourced webOS and gave me back Voodoo then we might have something. Maybe Arrington can pull some strings and we can go into business together?

I would like to end by saying that HP treated me with the utmost respect. I was super stoked when we were building cool products like Voodoo ENVY and HP Blackbird and helping to shape HP’s overall strategy. I was sad to leave the company, but I was left with little choice. I’m very happy where I am now. Microsoft’s entertainment business is such a cool place to work — I mean really cool.

I would encourage your readers to check my latest post on HP, I’m going to write a series of them in the next week or so.


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Tuesday, September 6, 2011

Activision: assessments of the social gaming company "Out Of"

Devin Coldewey is a Seattle-based writer and photographer. He wrote for the TechCrunch network since 2007. Some posts, it would like you to read: the perils of externalization of knowledge | Generation I | Surveillant society | Select two | Frame war | User manifesto | Our great sin his personal site — coldewey. cc. ? Read More

activision-logo

With skyrocketing room for upstart tech companies is not just a naysayer scientists, crying "bubble". Activision (Activision-Blizzard, to be precise) skeptical of numbers made for competitors like Zynga and Rovio evaluated or several billion dollars to put them out of reach for easy purchase. Maybe they hope to pick up their song after the alleged bubble POPs. Activision, long game, or is it just wishful thinking?

Speaking at Gamescom in Cologne, Activision Publishing director Eric Hirshberg poured cold water on the idea of making major investments in social gaming through high-profile acquisition of the company:

Evaluations of some companies in this space not in order, so this is a problem when it comes to acquisitions ...But don't be mistaken, thorough and methodical planning for inaction. Any new place, where people play the game, is that we are interested in.

Unfortunately, in the fast moving social gaming space, sometimes too much planning meant inaction. While Activision has many successful titles, no single approach or even trying to replicate, super-wide, super-shallow distribution titles like angry birds and Farmville. In the meantime, million sellers made overnight in wave virality that Activision seems not able to produce.

At the same time, the rate of growth of the sector said the volatility of the market. While Rovio is unlikely to suddenly reveal that it was folding underdiversified game library, it is possible that next year will bring more sobering results or mixing in the field of more examples of rapid growth suggests that the template is not only for those companies — in this case, the high valuations could be looked at as optimistic. At this time, Activision will be waiting for him.

In any case, the commentary does not imply Hirshberg any great level of illumination at Activision's part. This kind of bemused skepticism does not inspire confidence, either, which (as Nintendo) probably impatient with the failure of the world's largest Game maker take advantage of this new paradigm. They can begin to see light, though: they plan on social izing Call of Duty, one of the most popular franchises in the game, a social network of elites in the game. They are still late side; I think they hope that will be a very good thing.


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Wednesday, August 31, 2011

Microsoft patents the flat slider phone form factor, multi-touch gaming mice

Devin Coldewey is a Seattle-based writer and photographer. He wrote for the TechCrunch network since 2007. Some posts, it would like you to read: the perils of externalization of knowledge | Generation I | Surveillant society | Select two | Frame war | User manifesto | Our great sin his personal site — coldewey. cc. ? Read More

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We've seen a lot of interesting patents from Apple in the last few days, but Microsoft loves patent stuff too — and they were given only a bunch of nice little designs for mobile phones in a special format and some Kinect slider and mouse tech for download.

They are patenting a simple slider, of course. They are patenting several specific designs of the sliding mechanism, which, after you finish sliding action, keyboard and screen are mostly similar to the plane. "i.e., mainly the flush. Check this:


Potentially, the advantage is more comfortable typing experience. Many complained to recruit around G1's "Chin", and other phones with sunken keyboards have similar problems. My problem with the design as it is that additional loops and such may increase weight and sturdiness. The second design looks more interesting, however, reduce the display, rather than increasing the keyboard. That actually could work.

I'd like to see is some patents on the slider keyboard with keys that are actually fun to type on. Or maybe a slide-out keyboard for tablets that do not increase the weight of the thing at 500%.

Microsoft also received a patent that explicitly refers to Kinect is the definition of the potential of space to gestures and track user's movement within a cone. I wouldn't say this is particularly interesting, but if you are interested in Kinect and Microsoft for its implementation, it could make for some fun reading this weekend.

More up my alley, Microsoft has patented a method of interaction with games through multi-touch mice. I'm very surprised this patent came because the games just a form of software, and must be hundreds of patents in the game on the interaction of the software and multi-touch surface. Mostly I liked looking at patent because they use illustrations that times back in the days of yore when multi-touch mice were a novel proposal.

[via WMPoweruser]


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